Chronological Order Essay

Thesis Examples - Thesis or Project - Curriculum - Master

Date of publication: 2017-07-08 19:55

Scott&rsquo s thesis discussed ways of utilizing social networks to improve the accuracy of computer modeling techniques that are used to predict traffic speeds on regional transportation systems, such as highways.

Computer Science Thesis

Data arriving in time order (a data stream) arises in fields ranging from physics to finance to medicine to music, to name a few. Often the data comes from sensors (in physics and medicine for example) whose data rates continue to improve dramatically as sensor technology improves. Furthermore, the number of sensors is increasing, so analyzing data between sensors becomes ever more critical in order to distill knowledge from the data. Fast response is desirable in many applications (. to aim a telescope at an activity of interest or to perform a stock trade). In applications such as finance, recent information, . correlation, is of far more interest than older information, so analysis over sliding windows is a desired operation.

Sample Masters Thesis/Projects - Computer Science

We introduce the task of support-relation prediction in which we predict which objects are physically supporting other objects. We propose an algorithm and a new set of features for performing discriminative support prediction, we demonstrate the effectiveness of our method and compare training mechanisms.

How to do a Computer Science Thesis - evl

Zero-knowledge proofs provide a powerful tool, which allows a prover to convince a verifier that a statement is true without revealing any further information. It is known that every language in NP has a zero knowledge proof system, thus opening up several cryptographic applications. While true in theory, designing proof systems that are efficient to be used in practice remains challenging. The most common and most efficient systems implemented are approaches based on sigma protocols, and approaches based on SNARKs (Succinct Non-interactive ARguments of Knowledge). Each approach has its own advantages and shortcomings, and are suited for certain statements.

The focus of our study is reactive systems, or non-terminating programs that continuously receive input from an external environment and produce output responses. Reactive systems are often safety critical and include applications such as anti-lock braking systems, auto-pilots, and pacemakers. One of the challenges of reactive system design is ensuring that the software meets the requirements under the assumption of unpredictable environment input. The behavior of many of these systems can be expressed as regular languages over infinite strings, a domain in which synthesis has yielded successful results.

One direction is based on a manifold-based surface definition which ensures well-defined high-order derivatives that can be explicitly computed at any point. We extend previously proposed manifold-based construction to surfaces with piecewise-smooth boundary and explore trade-offs in some elements of the construction. We show that growth of derivative magnitudes with order is a general property of constructions with locally supported basis functions and derive a lower bound for derivative growth and numerically study flexibility of resulting surfaces at arbitrary points.

The last part of the thesis generalizes the above monotonicity property to every dimensions: given a set of pairwise-disjoint, axes-parallel boxes in $\R^d$ , every obstacle-avoiding geodesic between two points is monotone along at least one of coordinate directions.

An integral aspect of the user interface design process is the ability to easily evaluate various design solutions through an iterative process of prototyping and testing. Through this process guidelines emerge that aid in the design of future interfaces. Today there is no shortage of tools supporting the development of conventional interfaces. However there do not exist resources allowing interface designers to easily prototype and quickly test, via remote distribution, interface designs utilizing speech and gesture.

For personal multimedia collections, we leverage the semantic metadata associated with each item (such as song title, artist name, etc.) and provide the user with a simple query language to describe their desired collection. Our system automatically suggests a collection of items that conform to the user⠀™s query. Since any query language has limited expressive power, and since users often create collections via exploration, we provide various refinement techniques that allow the user to expand, refine and explore their collection directly through examples.

Volumetric textures aligned with a surface can be used to add topologically complex geometric details to an object, while retaining an underlying simple surface structure. The simple surface structure provides great controllability on the overall shape of the model, and volumetric textures handle geometric details and topological changes efficiently.

Our transformation divides the original program into a server and zero or more clients. The server program is a specialization of the original application with each parallel loop replaced with a scheduling call to the client which comprises the body of that parallel loop. The scheduler remotely executes the appropriate instances of this client on available machines.

The first approach is to consider data-dependent functionals leading to fourth-order problems but with explicit control over desired surface properties. Our fourth-order functionals are based on reflection line behavior. Reflection lines are commonly used for surface interrogation and high-quality reflection line patterns are well-correlated with high-quality surface appearance. We demonstrate how these can be discretized and optimized accurately and efficiently on general meshes.

Functional programming languages provide programmers with clean semantics and side-effect free computation, which make easier the tasks of designing programs and reasoning about them. Efficient implementations of purely functional programs, however, can pose certain challenges. Our purpose in this dissertation is to develop new techniques for the efficient analysis and implementation of functional programs.

The RE process of current CBSD is mainly driven by availability of software components. It reduces the scope of requirement negotiation and makes it difficult to address quality attributes and system level concerns. In addition, components are selected on individual bases which make it difficult to evaluate how components fit in with the overall system requirements. Therefore, it is necessary that CBSD should be driven by stakeholder's requirements.

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